Denuvo = 🤮
That guy rubbed me the wrong way especially at the end talking about how you can’t trust people “related to the pirating scene” and their claims about Denuvo, but you can totally trust the people who make it and need to make money off it.
Also the Denuvo dude referencing a study and using it to show why companies need Denuvo and then walking it back and saying he doesn’t trust the study because it also shows that after 3 months it’s useless was honestly just kind of funny.
I guess since I’ve pirated a game before I’m “related to the scene” so my opinion therefore is invalid in the eyes of the all mighty denuvo but I hope they crash and burn, and if it’s true that they hire the people who crack their games I hope they fuck it up from the inside while getting paid.
Exactly. Labeling their critics as salty pirates and dismissing them out of hand shows how disingenuous they are…
Though that’s to be expected considering they cherrypicked the hell out of the study they were referencing, then criticised it because the authors dared to suggest that Denuvo was only important for the first couple of months of a game’s lifespan
THAT was the one part I think is a worthwhile point though.
Anyone reading anything on the internet should have some suspicion towards profit motivations, both for companies and for everyone else. It makes sense that if someone is a pirate annoyed at the need to pay for uncrackable games, they’d have something to gain from disparaging Denuvo past what’s truthful.
We’re in a world where racists have now hidden their agendas behind “I’m just against needless DEI in games” every time there’s a non-white protagonist, and people already have to filter that all out. That’s not saying everyone with a certain message is automatically lying (I will admit, I have my own bias too), just that it’s worth looking at the merit of their argument.
What do you expect from RPS, Kotaku, IGN, and the rest of the games “journalists”? Journalistic integrity?
That would require an actual journalism degree.
I don’t really follow gaming “journalism” as much as I used to, but I thought that RPS was pretty reputable, at least compared to IGN and it’s contemporaries. Has something changed?
RPS is circling the drain, they don’t have some key people anymore like Alice.
Well, for one, IGN has hired a few really good investigative journalists in recent years.
Also the Denuvo dude referencing a study and using it to show why companies need Denuvo and then walking it back and saying he doesn’t trust the study because it also shows that after 3 months it’s useless was honestly just kind of funny.
lmao
The cracks, they don’t remove our protection. The cracks still have all our code in and all our code is executed. There is even more code on top of the cracked code - that is executing on top of our code, and causing even more stuff to be executed. So there is technically no way that the cracked version is faster than the uncracked version
That’s some bigly code there.
The code is there, yes, but it’s skipped entirely, so the binary size stays the same, but it’s faster because it skips parts. The big brain on the person that wrote that must also tell him that skipping a scene on a movie means the movie takes the same time because it’s the entirety of the movie plus the skipping of the scene.
This quote gives confirmation he is indeed a Project Manager.
Even though I think the Denuvo criticism is often poorly founded, I completely agree his quote there was terribly formed. I can only imagine some of his engineers shaking their head at that interview going “That’s not how code works…”
“Any man who must say, ‘I am a gamer’ is no true gamer.” - George GAMR.R. Martin
There is only two ways to protect a game against piracy, right? Either you don’t, or use our protection
this is the most denuvo quote i could possibly think of. it’s beyond parody, and yet, they went and said it anyway
The whole thing is full of that kind of “drink their own kool-aid” propagandist thinking. It’s wild they expect anyone to take them seriously here.
So there is a huge community, a lot of people on this planet who are not able to play their favorite video games, because they are not willing to pay for them […]
Why are dirty Burundi pirates not willing to save up their eighty-eight cent per day wages to play their favorite games? 😠
Hondurans are making ten times that. Some of them still aren’t willing to pay? I could vomit.
Disclaimer
(without burying ourselves in caveats,) Those with disposable income should support artists they love
I’d be all in favor of regional pricing so that people can buy games based on “price of bread” economics, but key resellers and VPN users ruined that approach.
Most games with denuvo are not even worth playing. If you are scared of piracy, then your game fucking sucked to begin with.
I just read that Kingdom Come Deliverance 2 has apparently said it’s gonna use Denuvo. It’s the first time a game that’s been on my radar has used it to my knowledge. I saw some comments where people said they’ll just wait a year until it’s removed and then buy it. Fuck that. You screw me over at release and I’ll just pirate it. I still haven’t finished the first game so waiting until it’s cracked is no issue.
Yeah, there’s so many games now, I can easily fill time before games are actually in a release state… a year after they actually released.
If they add denuvo they are clearly not very confident their game is worth the price they are asking, so why should we believe it’s worth that much?
I’m willing to bet most people haven’t finished the first one like you, because that game is fucking boring as hell. I know that’s why I never finished it lol. Historical accuracy =/= fun.
I honestly find their “historical accuracy” claims kinda comical. Yeah it’s better than most games for sure, but it still only pays lip service to accuracy in a lot of aspects for the sake of the game’s story. Henry has a completely fantastical rise from blacksmith’s apprentice to de facto military commander.
No, I did really enjoy it. I just don’t spend an enormous amount of time gaming, and the time I do spend is most often in completely different genres that I can play with friends while chatting on Discord, like RTS (Age of Empires mostly) and survival crafters (like Raft and DST).
I found it pretty enjoyable, but never finished because the plot begins to drag towards the midpoint of the game. I actually really enjoyed the combat and the layered systems, but once you get to a point where you can just hardcore train your character for a few weeks, the game quickly loses all challenge.
everyone: “Denuvo sucks ass.”
denuvo: “How do you do, fellow gamers. I’m something of a gamer myself.”
TBH if your game gets pirated it’s a service problem.
Yep. The only reason i pirate games these days is because they dont offer a demo. After a few hours of playing a pirated game i either buy it or uninstall it. If they offered decent demos i wouldnt pirate at all
Agreed. The whole reason I used to pirate was because I was gifted a game I really wanted for Christmas, and it wouldn’t run. I had the specs required, but the graphics card had a known problem with the game that the devs decided wasn’t popular enough to deem fixing.
These days my main platform is fantastic with refunds if something doesn’t work, so I’ve little need to pirate.
It might also be just too expensive for some people. They wouldn’t buy it anyway.
or even available for purchase in their country.
That’s considered a service problem (fyi).
No it’s not. It’s pretty explicitly not, by the guy who is most famous for talking about piracy as a service problem:
Piracy is almost always a service problem and not a pricing problem.
Calling all their critics salty pirates is one surefire way to pit people against you real quick - especially when you’re already pretty reviled by the gaming community
I’m not sure where this logic is going. “Don’t hate me for hating you or I’ll hate you more”?
When did he even say everyone who hates Denuvo is a pirate? I missed that part. Any statement that claims X said “All YYY are ZZZ” seems very suspect to me, since people just don’t talk like that.
“ALL gamers are WOMEN-HATERS.” When you actually see it, you realize how alarmingly out of place it is.
RPS: Why do you think Denuvo has garnered such a poor reputation?
Andreas Ullmann: I think two main reasons. First, our solution simply works. Pirates cannot play games which are using our solution over quite long time periods, usually until the publisher decides to patch out our solution. So there is a huge community, a lot of people on this planet who are not able to play their favorite video games, because they are not willing to pay for them, and therefore they have a lot of time to spend in communities and share their view and try to blame Denuvo for a lot of things - trying to make the gaming publishers to not use our solutions so they can start playing pirate copies of games for free again.
Yeah, people don’t talk like what you said, but they do make implications, like he did exactly here. He isn’t directly stating all their critics are just salty pirates, but he sure as shit is implying it.
He goes on to say about the plight of gamers, but stating this first and foremost makes it very clear what he thinks.
Logic-wise, this whole article is about their “attempt” to reconcile with the gaming community - so while I also don’t get the logic behind burning the bridge while claiming to be trying to fix it, that is what they’re doing.
Sorry, no, do not see any implication.
The interviewer asked him to give an explanation for why people hate Denuvo. The reasons are varied, so no matter what he says, that answer is not going to represent every single gamer. Instead, he comes up with one major explanation for the source of Denuvo hatred, and it makes sense. He even points out, as you quoted that “they have a lot of time to spend in communities and share their view and try to blame Denuvo for a lot of things”. As a result, once there’s even circumstantial evidence that - for instance - the tech hurts performance or causes games to crash, that ends up getting a lot of non-pirates on their side. So to bring up that specific case of how that message spread, it even seems to go against the implication “all Denuvo haters are pirates”.
Basically, two different parties are going into online discussions with their own relatively biased goals of changing opinions about Denuvo. As of this interview, Denuvo is one of those. No one is denying they have an agenda. He’s making the point that pirate groups are the other. Nowhere in that paragraph that I quoted did I see anything even implying “All gamers are X”, and honestly I’m tired of people making that leap in logic.
Lastly, what did you even mean about burning a bridge?
Look, I’m not here for a pointless back and forth where we just call each other wrong over and over again, so I’m making one last comment then I’m leaving it at that.
The interviewer asked him to give an explanation for why people hate Denuvo. The reasons are varied, so no matter what he says, that answer is not going to represent every single gamer.
Yes, his major hypothesis being that the most vocal people about these apparently non-existent issues (their critics) are the pirate community who want game publishers not to use Denuvo’s software, and as such influence non-pirates who don’t see any benefit to using Denuvo (because it adds bloat and messes with their games).
Basically, two different parties are going into online discussions with their own relatively biased goals of changing opinions about Denuvo. […] He’s making the point that pirate groups are the other.
Which is to say that he thinks the ones trying to influence people away from Denuvo, as in those criticising Denuvo for its issues, are pirates.
You grasp that, yet when I say the quiet part out loud that they’re implying all their critics are pirates, you disagree with me.
Nowhere in that paragraph that I quoted did I see anything even implying “All gamers are X”
And nowhere in my post did I imply he meant all gamers were pirates. I said he believes their critics are salty pirates, as to dismiss those in the gaming community whoare vocal about thinking Denuvo hurts their games.
Lastly, what did you even mean about burning a bridge?
This whole article is about Denuvo attempting to win back over the gaming community, so them turning around and effectively labeling the most vocal in the community as pirates is (in a phrase) burning the bridge with thr gamimg community they’re claiming to be trying to fix.
Clearly we disagree on the interpretation of what this guy said, and I doubt any comment I could make would sway yo on that front, but I don’t think it’s a very hard conclusion to draw based on his own words.
Look, I’m not here for a pointless back and forth where we just call each other wrong over and over again, so I’m making one last comment then I’m leaving it at that.
No, that’s not how discussion works. If you want to participate and have your points criticized, open yourself up for response. You don’t get to steal the last word and seem brave about it.
I’ll read the rest of that if you feel like actually engaging. In future, if you decide you don’t want to be involved in an online discussion, don’t participate in it; even for having the “last word”. I promise you, you’re probably better off for it and no one will call you a loser for deciding not to argue online.
Denuvo working on their propaganda I see
Time to boycott harder
You can be arrested just for saying you’re a gamer.
I wonder how it feels putting all this work into these protections only for your game to get cracked anyway.
It’s almost like this strategy doesn’t actually work.
I imagine it must feel pretty good if you are a soulless greedy asshole without any morals to sell a useless product and still get paid for it.
Very common misconception; they’re really only aiming to block pirates in the first few weeks of release, when they lose the most sales to pirates. Quite often, that happens just as planned.
If you wanted to argue, we can shortcut the logic: If this stuff never worked, there’s no way publishers would pay for its license. It’s sure as hell not free.
A big question is, how many sales are actually lost to pirates, or, how many pirates would have bought the game if they couldn’t pirate it. The answer is neither zero, nor all of them, but I don’t know what the actual answer is.
The reason why DMR tends to get cracked is that the concept is inherently flawed. If the entire game runs on your machine, then everything needed to run the game has to be on your machine at some point. DMR is security by obscurity.
Translation: “I know that I’m fucking your games up…and I enjoy it”
So people that wont ever buy the game still never buy the game and the rest of us have to put up with Denuvo. What a moronic argument. Let’s ignore the added security risks of a kernel level anticheat.
Denassvo
Denothanks