One thing that I think is missing from the equation is good video games journalism that covers indie games. Video game journalism has never been doing amazing but it’s practically dead now.
Tying discovery to the same platform that you consume things on is really bad, because it always gives that distributor way to much power. Similar story with spotify, but journalism about underground music is at least in a slightly better place.
Yep, I follow The Verge, Kotaku, and PCGamer for gaming news, and I think PCG and Kotaku both have a weekly “Steam releases you might have missed this week” article, and they’re always the stuff that no one who checks Steam new releases would have missed. The authors aren’t actually diving deep to discover the hidden gems, they’re just checking the top releases that aren’t AAA publishers.
I get there’s not that much money in video game journalism anymore now that they aren’t all getting review copies to drive ad revenue (you can actually thank Steam for that in part, since it’s more trustworthy for most people just to read user reviews there, and the other part you can thank all the paid YouTube game reviewers for, since publishers much prefer them to an outlet they can’t directly write the ad copy for).
I do love me a good video game video essay, but I think that a more traditional journalistic format has a lot of strengths when it comes to covering small games. It’s probably true that youtube has replaced a lot of traditional journalism but I think that this is overall bad for the video game echo system.
One thing that I think is missing from the equation is good video games journalism that covers indie games. Video game journalism has never been doing amazing but it’s practically dead now.
Tying discovery to the same platform that you consume things on is really bad, because it always gives that distributor way to much power. Similar story with spotify, but journalism about underground music is at least in a slightly better place.
Yep, I follow The Verge, Kotaku, and PCGamer for gaming news, and I think PCG and Kotaku both have a weekly “Steam releases you might have missed this week” article, and they’re always the stuff that no one who checks Steam new releases would have missed. The authors aren’t actually diving deep to discover the hidden gems, they’re just checking the top releases that aren’t AAA publishers.
I get there’s not that much money in video game journalism anymore now that they aren’t all getting review copies to drive ad revenue (you can actually thank Steam for that in part, since it’s more trustworthy for most people just to read user reviews there, and the other part you can thank all the paid YouTube game reviewers for, since publishers much prefer them to an outlet they can’t directly write the ad copy for).
I’d think game journalism has been mostly replaced by youtube reviewers / video essays, no?
I do love me a good video game video essay, but I think that a more traditional journalistic format has a lot of strengths when it comes to covering small games. It’s probably true that youtube has replaced a lot of traditional journalism but I think that this is overall bad for the video game echo system.