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Joined 1 year ago
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Cake day: August 3rd, 2023

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  • GOG is getting a nice little pr moment off of this but you’re getting basically the same license, no matter where you buy the game.

    The root of evil in digital distribution is the DMCA anti circumvention clause: it is illegal to circumvent a DRM protection to gain access to some copyrighted work, even if you in actuality possess a license to the work. This law gives big platforms far too much power to control how you interact with their products.

    It should be legal to modify a work to allow it to be played offline, to make copies for archival purposes, to fix the work to run on newer platforms, etc. As long as you have a license to the work you should be allowed to take steps to ensure your rightful access to it.

    By the way, the root beyond roots of evil in digital distribution is the insane length of copyrights themselves. Why are patents 20 years, but copyright extends to 120+? The answer is pure greed.







  • It gave your horse extra health actually, so not purely cosmetic. But I think in a single player game that also has extremely good modding tools, it doesn’t really matter. If you want to pay to win your single player game, you do you.

    Horse armour was mostly a landmark for showing companies that consumers were willing to pay for micro stuff like that. The potential return vs effort invested was crazy. Todd himself said that they try doing nice DLC that gives you good value for your money, but it’s hard to justify business-wise when the horse armour is so cheap to make and sells so well.






  • Laura Chambers, who stepped into an interim CEO role at Mozilla in February, says the company is reinvesting in Firefox after letting it languish in recent years,

    It’s sort of amusing to me that Mozilla would let the Firefox browser languish. Is that not the raison d’etre of your entire organization? What are you doing with your time and effort if you are allowing your core product to languish? What would people say if Microsoft said “yeah, we’ve allowed windows to languish in recent years.” What an insane notion.







  • It is very fun if you want to be sure that you aren’t missing anything the game has to offer.

    You’ve hit upon the crux of the issue, in my opinion. FromSoftware games in general are built on exploration and discovery, finding crazy cool stuff in some dark corner of the game is a big part of the experience. However, for discovery to be properly rewarding you have to allow for the possibility that the player will just miss the stuff you’ve hidden. Indeed, in a blind playthrough of Dark Souls you’re likely to stumble upon a bunch of different secrets and still miss 50% or more of them.

    That’s gonna be excruciating if you insist on “100% completing” the game. It kind of goes back to older days of gaming when there was no internet and no guides, and you just played the game and were happy when you saw the credits, and had no idea you even missed anything. I feel like modern games with their map markers for everything and completion percentages visible have kind of changed the way many people approach games.

    Not to say there’s anything wrong with using a guide, play the game how you like. And there is definitely an argument that if you bought the whole game, you’d like to experience the whole game.


  • All well and good, but the term dictatorship here still refers to a situation where the state apparatus has complete control over the means of production, in other words a total centralisation of power. Indeed in Marxism-Leninism the dictatorship takes the form of a vanguard party forming a single party state. Whichever way you look at it, practical power resides with a very small group of individuals.

    The contrast with the eventual stateless communist society, in which power would be completely decentralised, is quite striking. It’s not quite clear to me how Marxist-Leninist theory envisioned the transition from one to the other, although it seems to me there was a general feeling that central economic planning and industrialization would fairly quickly lead to the end of scarcity altogether, which in hindsight seems… very optimistic.

    If you ask me, the ideals of communism mostly died around the same time as Lenin. Pretty much all communist states that have existed (and currently exist) are mainly interested in maintaining their own power structures rather than actually working their way towards the idealised communist society. Which pretty much just makes them dictatorships in the classical sense.