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There’s Marvel Rivals which is going to be f2p and is another hero shooter too. So just bad timing and executive decisions overall.
There’s Marvel Rivals which is going to be f2p and is another hero shooter too. So just bad timing and executive decisions overall.
Maybe idea as a concept popped up 8 years ago but actual development didn’t start until years later.
I know how capitalism works… I was just sharing my thoughts on the situation of a company knowingly adjusting the algorithm in a positive direction for one demographic but a negative for another showing a clear awareness of impact. Not sure why you are so worked up about tiktok getting criticized too. Whatever.
Uhhh… I don’t think you got my point for why I also included Facebook and Twitter at the end as examples of domestic companies also willingly allowing harmful societal trends.
Money being a reason doesn’t absolve and provide a convient out and let companies do whatever they want without consequence or criticism. I put them all in the camp of willingly selling out a worse society for profit, and whether a country sees that as a win for them or not doesn’t change that.
There’s a bigger factor at play which I think is barrier to entry. Now you got individuals or small team of devs being able to publish games themselves on places like Steam, and add to the already huge amount of products that are competing with each other for sales. Used to be in the past when barrier was high these large publishers could gate keep, but now they can’t. And they have to fight ants too instead of just other few whales.
And these small ants have games that catch hype despite being lower budget and worse graphics. It’s a different landscape now. Even reviewers aren’t just some few large outlets they can control anymore, but individuals spread across sharing their opinions and discoveries on social media and places like Steam reviews. Much harder now to control products like in the past.
It’s easier than ever for anyone to publish games. Not the old days anymore when a few publishers controlled the market of who could and couldn’t sell and would get promoted or not. More competion is going to drive down prices. Being able to charge high prices is more a luxury that would have been possible back in the past when consoles ruled supreme as opposed now with barrier to entry having gotten so low.
Maybe stop making games that cost so much and pushing open worlds and realism. Indies and Nintendo games shows that games don’t have to keep pushing such over the top graphics and huge open worlds. Just like how not all movies need a Marvel budget of special effects and CGI.
I remember reading that China’s version of tiktok more promotes stuff like sciences to kids. Then for everyone else they get degeneracy of stuff like stealing KIAs, licking grocery store items, and now black out challenges.
It would be interesting if how the algorithm is tuned for China and the rest of the world was available. Makes me wonder if it’s intentional to try to make society a worse place with inventive uses of pushing certain trends on international versions of tiktok instead of filtering them out.
Stuff like Facebook and Twitter are insane too so it’s all self sabatoge at this point, but tiktok has seemed to become the trend setter.
I’m guessing the CPU isn’t going to get a big uplift if the PS4 Pro is anything to go by.
It makes Suicide Squad and Redfall in retrospect not look as sad with their launch day player counts.
All people have to do is keep their mouth shut and people will create a positive image for them. So many open their mouth and then break the illusion showing how unhinged they are.
Like the Borderlands movie I’m not really sure who this game is for with the price tag they are asking for it with the f2p options available.
I still wouldn’t have spent any money there. Biggest reason I never would is how I hated Metro Exodus becoming an Epic exclusive after being announced on Steam. Was a good way to make people who are upset by that to refuse to spend money there.
Not like I haven’t spent money on other launchers so wasn’t like I only bought steam games. They just went about in a way that immediately made me perceive them as an antagonist.
Tiktok could make the algorithm and how it functions openly visible so the international community stops criticizing them over it, since how it performs being mysterious is what is making them have to defend itself. All algorithm based social media for that matter.
I like how companies not being profitable never stops people there from paying themselves millions of dollars.
I think mobile monetization is what most people experienced first. Was the first ad driven games and mtx was something pretty much anyone that had a phone encountered with it not being platform specific. So I feel like mobile was the main driving force with the initial low cost and free apps and need to monetize then turning out to be an absolute hit.
I never experienced TF2 since I wasn’t PC gaming back then. But the mainstream success of mobile and the low/free app costs made what would happen to "traditional " gaming inevitable.
They can’t even make a mouse that doesn’t double click after a year. Dumbass.
Sports fans are willing to put up with a lot of abuse. Probably the segments that is blasted with the most advertisements, gambling, so overpaying for an annual sports game is no surprise. They pay mtx on top of that too.
Headline is misleading since it gives impression Sony is intentionally going out of their way to prevent the game from working through Proton, but this is more the case of multiplayer component not working.
My PS4 last gen collected dust majority of the year and that had a way stronger library of actual exclusives games released for the system that weren’t remasters. So PS5 and it’s current library of exclusives ignoring that they get released to the PC has been sad. Not been an impressive generation.