I dunno. Having worked with Java and c#, web dev, c++, I found working with QT in C++ to be so much easier.
I dunno. Having worked with Java and c#, web dev, c++, I found working with QT in C++ to be so much easier.
That’s a good question. I have a few devices that are Linux compatible but require Windows to upgrade the firmware. I don’t know if I trust Wine or Bottles enough to run these applications to update a BIOS. Or if it’s even going to work?
I can always update device firmware through a Windows VM, but not my PC hardware.
I agree.
Unfortunately, from experience, nobody seems to have time for that. They just learn git pull, push, add, commit and merge and that’s about it.
Sometimes they’ll use checkout and end up in detached head and have a panic attack. That’s when I come in. lol
Who cares when it could run Doom in full screen?
Yeah that’s what I did as a workaround. Reset (soft) to the first parent commit and do a single commit with all the changes.
What I do locally on my branch is my own business.
Honestly, when doing a merge/pull request into the parent branch, that’s when you squash. You don’t need the entire history of a development branch in main.
Yeah I saw someone else’s answer and I totally learned something new today.
Holy shit! I never took the time to read about it rerere. But it all makes sense now.
However, it’s still a lot of extra steps for what could otherwise be really simple with a regular merge.
Is there really a big advantage in using rebase vs merge other than trying to keep a single line of progress in the history? It’s it really worth all the hassle? Especially if you’re using a squash merge in a pull request…
Wasn’t that always the case? I mean compared to my IBM PC clone, mine did way more and cost way less. And it was upgradeable. And mine could play games.
All it can take is one commit in the parent branch. If your branch has many commits because you’re a commit freak then your fucked.
I consider myself above average in terms of Git know how. But I’ve come across situations using rebase where you’re stuck resolving the same conflicts over several commits.
I still don’t understand that part quite well.
This doesn’t happen when you do a normal merge though. Making it easier to manage
You need to merge more often.
Rebase. That’s where the real trauma is.
Living in North America, I don’t associate big minivans with Europe. To me Europe is more about tiny little efficient cars like the Twingo.
They should’ve kept the name California in North America.
It depends greatly on the game. I’ve seen a huge difference in games like Control where the game itself was used to feature that… Well… Feature! You can see it in the quality of the lighting and the reflections. You also get better illumination on darker areas thanks to radiated lighting. It’s much more natural looking.
I haven’t really been paying much attention to the latest GPU news, but can AMD cards do ray tracing and dlss and all that jazz that comes with RTX cards?
IDEs have come a long way. But I’ve done qt development using Jetbrains Clion IDE and QTCreator. I don’t remember it being that difficult. Then again, I started programming using Turbo Pascal and Turbo C. So …