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Joined 1 year ago
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Cake day: June 17th, 2023

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  • Holy shit! I never took the time to read about it rerere. But it all makes sense now.

    However, it’s still a lot of extra steps for what could otherwise be really simple with a regular merge.

    Is there really a big advantage in using rebase vs merge other than trying to keep a single line of progress in the history? It’s it really worth all the hassle? Especially if you’re using a squash merge in a pull request…










  • Cyborganism@lemmy.catoMemes@lemmy.mlAmd fan
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    1 month ago

    It depends greatly on the game. I’ve seen a huge difference in games like Control where the game itself was used to feature that… Well… Feature! You can see it in the quality of the lighting and the reflections. You also get better illumination on darker areas thanks to radiated lighting. It’s much more natural looking.