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In the year since I got my Steamdeck it’s become favourite way to play games. The only thing I really have an issue with…is the screen, and this looks to have addressed that issue.
Going to be real hard for me not to splurge on this.
Hey.
I’m Dan. A 35 year old father of two who doesn’t have nearly as much time as he needs to do half the things he wishes he had the time to do.
In the year since I got my Steamdeck it’s become favourite way to play games. The only thing I really have an issue with…is the screen, and this looks to have addressed that issue.
Going to be real hard for me not to splurge on this.
Serious question. How do you decide if something is garbage or not, like what’s the criteria?
So I finished Super Mario Wonder and it’s as good as you’ve heard it to be.
And I just started playing Cult of the Lamb. Really digging that so far, although I can already feel the anxiety that usually comes along with the base management aspects of these games; so much to do, no idea what to prioritise.
How do you take a game that’s already incredibly self-serious and make it even more so without it becoming a cliché of itself?
This sort of thing is very personal. IIRC 2018 was the last time we had one of these years and I was really meh on the entire year. Not bad, but it certainly didn’t thrill me.
'23 has been wild though, so many games have hit with me.
Larian are far from the only studio that’s willing to do this. The Witcher 2 features a choice after the first act that locks off one pathway in its entirety. It’s probably 5-10 hours of content that’s locked out until you play the game again (or load and make another choice I guess).
That said, I agree with your point, I wish we had more developers that are willing to take that risk.
Spider-Man 2.
I think I’m in the final act now, and the only real complaint I have is with the >!MJ sections, which just feel stiff compared to the rest of the game, that could be entirely a personal preference thing though!<.
If there was ever a game that I’d describe as a ‘Popcorn game’, it’d be this one. There’s always something fun and engaging to do, moving your character around the world is fun and I never feel like they’re filling for length or that they aren’t respecting my time.
I think it’s probably the most unashamedly enjoyable game I’ve played in a long time.
This game seems almost perfectly designed to frustrate me, and yet at the same time it has me totally entranced.
Did you not read the first part of my relatively short post where I indicated that there’s probably a problem…
I’ve got to assume there’s some dodgy prints going around? I got a PAL version of the game on disc (standard edition) and it installed without issue, and so far I’ve not noticed any significant issues with that installation.
Wasn’t this by design?
Could be wrong here but based on the URL of the website it’s an industry type site. They’re probably writing for people that make games, or are involved in their publishing more than they’re writing for the average person playing them.
Spider-Man and this on the same day. It’s too much.
Having something of a bumper week (yay for annual leave).
I’ve played (and finished) Supbar Pool and Strange Horticulture
Subpar Pool is a golf/pool mashup that is super fun, and SH scratches an itch that I didn’t realise i needed to scratch.
They’re a relatively small company right, I imagine they have to be incredibly careful about how much they commit to making and thus, don’t really have the ability to make large numbers of these things in one go.
The 'ol reverse ‘Roy’ move. Love to see it…
Seems the only downside is that they didn’t necessarily revolutionise the open world bloat problem, but that’s not really an issue for me as I don’t really have the time to engage with most of that stuff.
Might be a day 1 pickup.
Can’t wait to not be able to buy one of these for the next five years.
I’ve got to be honest, I thought the Dead Space remake was a significantly more impressive return than the RE4 one.