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Cake day: July 25th, 2023

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  • Gorilla. No doubt in my mind. It’s a hell of a lot easier to keep track of where one gorilla is compared to 5 black snakes.

    One gorilla will probably ignore me as long as I keep my distance. Keeping distance and even putting a wall or 3 between you and the gorilla is trivial in a place as large as a mall.

    On the other hand, snakes might mostly ignore me, but since I don’t know where the fuckers are, it’s a lot easier to accidentally startle or threaten one.

    My new best friend friend Coco isn’t coming through pipes, air ducts, holes in walls, etc. Big strong boi isn’t hiding in the corner of a closet waiting to bite me as I reach in to grab a snack.

    I’d go to the food court, put out a cornucopia of food, make sure the gorilla sees me leave it there for them, bow respectfully and slink away, then spend the rest of the 24 hours clear on the opposite side of the mall.

    This all assumes that the gorilla isn’t enraged for any particular reason or starving. But even if so, I think gorilla is the safer answer, just the evasion technique changes.


  • While you make a valid point here, mine was simply that once something is out there, it’s nearly impossible to remove. At a certain point, the nature of the internet is that you no longer control the data that you put out there. Not that you no longer own it and not that you shouldn’t have a say. Even though you initially consented, you can’t guarantee that any site will fulfill a request to delete.

    Should authors and artists be fairly compensated for their work? Yes, absolutely. And yes, these AI generators should be built upon properly licensed works. But there’s something really tricky about these AI systems. The training data isn’t discrete once the model is built. You can’t just remove bits and pieces. The data is abstracted. The company would have to (and probably should have to) build a whole new model with only propeely licensed works. And they’d have to rebuild it every time a license agreement changed.

    That technological design makes it all the more difficult both in terms of proving that unlicensed data was used and in terms of responding to requests to remove said data. You might be able to get a language model to reveal something solid that indicates where it got it’s information, but it isn’t simple or easy. And it’s even more difficult with visual works.

    There’s an opportunity for the industry to legitimize here by creating a method to manage data within a model but they won’t do it without incentive like millions of dollars in copyright lawsuits.











  • As soon as I heard Unity was back pedaling, I thought “there’s part 2 of the plan”

    1: release abusive payment scheme to see just how much push back they get. If push back is minimal or losses are acceptable, end here and enjoy the profit.

    2: if push back is strong, implement the actual payment policy that is still a significant increase, but less significant than the one above. And wait until the controversy blows over, which it will.

    Yes, lots of developers will leave, lots of developers will choose a different engine for their new games, but there are a ton that will decide that it isn’t feasible to switch engines and plenty that will just eat the added cost. The thing that remains to be seen is just how much damage Unity has done in terms of new projects choosing other engines over theirs.