I quickly realized professional artists can recreate eachothers songs, from scratch, in like a few hours.
Lol as someone who produces music for a hobby, this amused me. My actual niche in production is doing song recreations like that.
Butts. Doctor Butts, A.S.S.
I quickly realized professional artists can recreate eachothers songs, from scratch, in like a few hours.
Lol as someone who produces music for a hobby, this amused me. My actual niche in production is doing song recreations like that.
Yeah. It’s originally from Reddit, though.
“Updoots to the left <<<<<<”
edit: thanks for gold kind stranger
edit edit: wow 69 upvotes, thanks y’all are too kind
Interesting project for an issue that I feel like never gets talked about. No idea how easy or difficult it would be, but if the dev could build in VST support to the program that would give this project nearly unlimited potential.
I agree. But people should be aware that even though “1.0” released in 2022, Cosmoteer has been around since 2011. It’s far from being the worst example of a game in eternal early access, though I would say it isn’t one of the better ones.
Ah, Cosmoteer. Extremely fun for like 10 hours, then you realize there is nothing left to do. I guess that dev has made a fortune off of it though, so hats off to that guy.
Not like I support Rockstar since I think that company is dogshit. But how is it lazy? They’ve been milking PC sales of RDR2 for years now. Seems like they didn’t want RDR1 to compete against RDR2. It is more calculated than lazy.
They stopped updating a while ago but there is still an active player base
Looks like you have a brand new dedicated porn viewing machine
Man, I love the singleminded drones downvoting me just because I didn’t say this game is perfect. I still like this game a lot, I’m just saying it’s got flaws right now.
-There are a lot of fun primary, secondary and support (big guns) weapons to use. The gun play is very fun. Cool weapon models, cool weapon SFX, cool VFX. Unfortunately, only the automatic shotgun and arguably the incendiary shotgun or SMG are viable at any difficulty past the beginner stuff since the ones I mentioned are the only ones with enough DPS and/or ammo reserves to be useful at that level.
-Support weapons are the big guns. All of them very cool. Unfortunately, at difficulty 5 and higher, your team encounters multiple enemies during each swarm wave with heavy armor - heavy armor that is untouchable except to a scant few weapons that can pierce that armor. GG no re if your team doesn’t have a competent person bringing one of these. At the moment, the meta is just use a railgun for everything, not because it is overpowered, but because it is the only weapon that isn’t severely undertuned.
-General difficulty balance: OK, so the game sells you this idea of being a badass space soldier who gets to slaughter hordes of bugs or robots, right? But at higher difficulties, the meta shifts from being DOOM guy lite into being scared little babies who need to stealth past all the enemies on each map in order to succeed.
There’s more I could nitpick but those are the big balance issues imo. Like I said, very fun, but expect to be frustrated by bugs and balance issues the more you play.
It’s fun, but extremely raw right now. Lots of balance issues, random disconnection issues, game stability issues, occasional game breaking bugs. More fun with friends than solo or randoms. Wait for a sale, though if $40 is nothing to you, then I guess go for it.
this game is fucking trash
Sounds about right
A 12+ year delay is so extreme it needs its own category.
I was wondering if this quote would look better in context, but nope:
Verified developer Bethesda_FalcoYamaoka jumped into the discussion to defend the mammoth planet-hopper. “Some of Starfield’s planets are meant to be empty by design - but that’s not boring,” the developer says (cheers, Destructoid). FalcoYamaoka continues to say that wandering through the alien landscapes is supposed to evoke feelings of “smallness.” The intention is to “make you feel overwhelmed” at the vastness of space.
FalcoYamaoka really just chose to die on that hill, a hill that is most likely on a completely empty planet. It’s possible for them to have 100% achieved their design goal of smallness and making a player feel overwhelmed and for it to still be boring.
It will be another dark day on the internet if Youtube finally blocks out the last adblockers.
As a small channel owner, there’s no other viable place to share my hobby content. Up until six months ago, I could count on Reddit for 150-200 views, now it is 15-20. If Youtube finally goes full enshitted, there go the rest of my viewers and I may as well just give up making stuff.
Damn, this is some fucked up peacocking
I’m not gonna talk you down. U rite