It’s super annoying that the camera and movement locks during dialogue without ensuring that the person you’re talking to is even looking at you. The NPCs are also kinda creepy looking and definitely have that uncanny valley feel to them.
It’s super annoying that the camera and movement locks during dialogue without ensuring that the person you’re talking to is even looking at you. The NPCs are also kinda creepy looking and definitely have that uncanny valley feel to them.
I’m over 200 hours in and still mostly enjoying Starfield. There are a lot of things that could be better and the limitations of the game engine are pretty evident. I feel like the game will continue to evolve with expansions and mods but that’s not good enough for people who expected everything day 1.
The repetition of points of interest is definitely a bummer. It also doesn’t make sense that no matter where you land on any planet there is always a handful of structures and people nearby. Or that another ship always seems to land near you shortly after touching down.
It’s also annoying how 300 years in the future, people seem to have completely forgotten about night vision and your only option for illumination is the built in flashlight.
I think that’s maybe the most frustrating thing: it’s easy to see how the game could’ve been cooler in so many ways, but due to the engine or development constraints shortcuts were taken that result in subpar play.
Meanwhile, the game won’t even launch for me because apparently if you don’t have the most recent version of Windows, it won’t recognize your graphics card. And for whatever reason absolutely refuses to update to 22H2.
I’m so skeptical of companies, that I almost instinctively distrust any company which directly advertises to me. I would be doubly so if that ad came soon after discussing a need.