Agree about the operatives. I played from launch until ~2020 iirc, and had an absolute blast back then but gave up partly because things got too far fetched.
Agree about the operatives. I played from launch until ~2020 iirc, and had an absolute blast back then but gave up partly because things got too far fetched.
I’d love to see a new Rainbow Six game similar to Raven Shield.
Do they do free weekends?
Thanks for the reply. Those headsets will be paperweights after MWR is deprecated? There’s no alternative support for them?
I feel kinda greedy, but I can’t help but compare the price point to Vampire: Survivors, and think it could be a bit cheaper than the asking price. Not to say that the hours aren’t there, but I don’t see the variety from my short time with it.
What’s so great about the headset? I’m not much into VR so I don’t have the knowledge to know why this news is so exciting?
Any weird of cross play?
Also no AAAA game of the year category.
You can switch between original and updated graphics, so you can have both!
The cosmetic skin prices in D4 are absolutely laughable, and the fact that they can only be used with ONE class make it even more bonkers.
Yeah it was a disappointing release. I haven’t played since launch so I’m not sure if that has changed or not.
Company of heroes 3 released last year
Ah thank you for pointing that out – I saw it first thing in the morning on my phone and completely misread it.
I don’t think the first one is completed – the story hasn’t yet reached it’s conclusion, which some seem to be disappointed at seeing them moving onto a sequel already (if that ends up being the case). On top of that, there is also DLC, which rubs some wrong for the same reason.
Really annoying they didn’t mention the first and second games.
It’s hard to get excited for this game given how much hell it seems to have been through. I’ll keep following the development, but cautiously to say the least.
I also enjoyed my playthrough of the game, and am looking forward to what Bethesda does. I’ve gotten my money’s worth, but I’m hoping they manage to do much more with the game than what’s currently available (but it’s fine if they don’t as well).
I also think that a lot of the criticisms are completely valid – Personally the missions and story were enjoyable enough for me, and the systems were neat to explore, but 8 years on from FO4, and a generation later and the game still suffers from the same engine limitations, further exacerbated by the scope they decided to reach for.
I’m playing through MGS2 right now for pretty much the first time (I did try it on Xbox, but didn’t make it past the first boss encounter with Olga). I played through MGS the last few weeks, and it’s always interesting to me to see a series develop over generations.
I have been playing some Crysis 3 as well since I never finished it. It’s enjoyable enough, and I love the nature-taken metropolis setting (also loved it in Crysis 2, and in TLoU 1+2).
Ground Branch is another one that I’ve been firing up regularly to play a round of Terrorist Hunt. There is a beta out right now with new AI mechanics, which is breathing some new life into it. I backed the game years ago (2017), and watching the development has been fun (if a bit slow).
Last one for me is Enshrouded – I’m less than 2hrs into it and still deciding if I’ll keep it. I’m itching for a new survival game, and so I’m hoping to try the Nightingale playtest this weekend, and then decide which one to commit to.
From what I’ve read, parts of it were repurposed into COD:Ghosts, which released following (and is generally considered to be one of the worst main enteries in the series).
There was a great video by Digital Foundry that discussed comparisons to OpenLara. I remember one point specifically was how the water physics on OL were better. I’d recommend giving it a watch.