Paradox Interactive and Seattle-based developer Harebrained Schemes will part ways on January 1, 2024, the companies announced. This means Harebrained Schemes will become an independent studio, and…
They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.
It’s pretty disappointing that Lamplighters’ League doesn’t give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.
They were actually pretty small when they made Battletech. I know they pretty much pushed Unity to its limits at the time. Also, some of the design team that made Battletech so great left the company afterward.
It’s pretty disappointing that Lamplighters’ League doesn’t give me the ability to blow parts off my enemies to build my own new troops so they can go out and blow up more enemies.