Larian’s Swen Vincke posted a tweet yesterday showing the game hitting 500,000 concurrent players, making it the third most played game on all of Steam He said that he told IT to only expect 100,000 concurrents at max.
Multiplayer makes fights more fun, but the game’s story is better experienced on single player.
When I first started playing I was mostly just using basic attacks against enemies like a regular rpg. When I played with friends with all sets of different builds I saw them dropping furniture to barricade doors, shoving enemies off of cliffs, triggering traps from a distance and all sorts of cool stuff I wasn’t even considering. But outside of fights everyone moved somewhere different and triggered different story elements that the others weren’t seeing at all.
Multiplayer makes fights more fun, but the game’s story is better experienced on single player.
When I first started playing I was mostly just using basic attacks against enemies like a regular rpg. When I played with friends with all sets of different builds I saw them dropping furniture to barricade doors, shoving enemies off of cliffs, triggering traps from a distance and all sorts of cool stuff I wasn’t even considering. But outside of fights everyone moved somewhere different and triggered different story elements that the others weren’t seeing at all.