I’ve never understood these 1-page RPGs that just involve rolling a die to determine an event from a list that modifies scores, over and over. Where’s the roleplaying? Where’s the agency? I love a good short RPG but this just feels like a number generator with no story attached.
I was thinking I must have missed something because I feel the same way. If a dice-rolling machine can play the game then what’s the point (I’m looking at you, snakes + ladders)
I’ve never understood these 1-page RPGs that just involve rolling a die to determine an event from a list that modifies scores, over and over. Where’s the roleplaying? Where’s the agency? I love a good short RPG but this just feels like a number generator with no story attached.
Seems like a fun tongue-in-cheek thing to give one of your players inside another campaign to determine how their time with lors Byron went.
Which is something different than a RPG…
I was thinking I must have missed something because I feel the same way. If a dice-rolling machine can play the game then what’s the point (I’m looking at you, snakes + ladders)
Yeah this is the opposite of “player agency” which is the whole point of RPGs.
And now you know what it was like to be one of Lord Byron’s ladyfriends.
Randomness is the opposite of player agency, yet is still a core part of most RPGs.
This one pager has zero role playing though, and is barely a game. It is clever and funny as a concept though.
I’d disagree with that. Randomness is orthogonal to player agency. Both can exist at once.