Maybe I’m too used to consoles and low powered computers, but with a VRR screen I don’t tend to notice slowdown until it hits 20fps.
Assuming this is anything like the previous games, this is a massive open world shooter/survival game that simulates events and npc/faction interactions map wide. There are loading zones, but each area is massive. And shit isn’t just sitting waiting for the player to appear, shit is happening in the world constantly.
I don’t really blame the devs for struggling on performance on a game like this with a multiplatform release on console hardware. Especially when this generation of consoles is getting long in the tooth. The previous games were PC first (if they ever got a console release at all, not sure they did).
If they release it in this state, yeah yuck. But being open about the process isn’t something to be derided.
More like crawls.
Maybe I’m too used to consoles and low powered computers, but with a VRR screen I don’t tend to notice slowdown until it hits 20fps.
Assuming this is anything like the previous games, this is a massive open world shooter/survival game that simulates events and npc/faction interactions map wide. There are loading zones, but each area is massive. And shit isn’t just sitting waiting for the player to appear, shit is happening in the world constantly.
I don’t really blame the devs for struggling on performance on a game like this with a multiplatform release on console hardware. Especially when this generation of consoles is getting long in the tooth. The previous games were PC first (if they ever got a console release at all, not sure they did).
If they release it in this state, yeah yuck. But being open about the process isn’t something to be derided.