Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.
Valve’s ‘magic’ is play testing something to the point it’s a polished experience that people keep coming back to. They put in the work to see how their game plays, and adapt where they feel it’s needed. If Sony did near the play testing on Concord that Valve did on Deadlock, I’d bet their game would be pretty fun too.
And if it doesn’t work you’ll never see it.
Artifact says hello.