… how did any modern port have performance issues? The original game fits in L3 cache. It expects several million operations per second. The video-card requirements were “supports 256 colors.”
it offers a choice between remixed audio or a recording from the devices used to author the original midi tracks (Probably some Roland device). The menus offering this choice included a preview that sounded pretty good so I picked the remix.
it offers a choice between 1x, 2x, etc, or maximum scaling over or original resolution. For lots of retro games I find 2x to be the best balance as it allows a small visual improvement for the 3d elements without adding too much clash between any fixed 2d sprites. Despite my usual preferences I found this worked pretty well at maximum so I left it there.
Seems to be free on most platform if you already own both titles.
They seem to be offering better performance compared to the port from a couple of years ago. Has anyone tested it out to confirm?
… how did any modern port have performance issues? The original game fits in L3 cache. It expects several million operations per second. The video-card requirements were “supports 256 colors.”
I had a play today and the standout changes are: