nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBaldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to lifewww.eurogamer.netexternal-linkmessage-square46fedilinkarrow-up1380arrow-down113
arrow-up1367arrow-down1external-linkBaldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to lifewww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square46fedilink
minus-squareregalia@literature.cafelinkfedilinkEnglisharrow-up12·1 year agoWould really be cool if the devs did a tech talk on some of the techniques they used. They’re definitely ahead of the industry in a lot of the areas.
minus-squareregalia@literature.cafelinkfedilinkEnglisharrow-up2·1 year agoGDC is always exciting because it’s a big conference of devs, mostly AAA devs, telling the technical details of their algorithms and systems. It really helps the game industry as a whole.
Would really be cool if the devs did a tech talk on some of the techniques they used. They’re definitely ahead of the industry in a lot of the areas.
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GDC is always exciting because it’s a big conference of devs, mostly AAA devs, telling the technical details of their algorithms and systems. It really helps the game industry as a whole.