Not really. Fallout 76 is the same sort of bland grind-fest you can find in any MMO. The main storyline is ok, but the world, crafting and just everything else about the game is designed to push you towards the normal MMO “grind this quest 10,000 times to improve your gearscore” gameplay. It also leans heavily on punishing you for not subscribing to “Plus”; so, imagine the weight problems you have in a normal Bethesda game, except now you also have weight limits in your one container at home. It is manageable, but it’s a pretty obvious ploy to convince you to pay for Plus.
If what you really want is “Fallout, except I get to bring a friend instead of a worthless companion”, Fallout 76 isn’t really it. It’s probably worth playing with a friend just long enough to complete most of the main quest line; but, the late game is crap. You will hit a point where all you are doing is daily quests to grind some faction’s reputation. When you hit that stage, it’s time to move on.
Not really. Fallout 76 is the same sort of bland grind-fest you can find in any MMO. The main storyline is ok, but the world, crafting and just everything else about the game is designed to push you towards the normal MMO “grind this quest 10,000 times to improve your gearscore” gameplay. It also leans heavily on punishing you for not subscribing to “Plus”; so, imagine the weight problems you have in a normal Bethesda game, except now you also have weight limits in your one container at home. It is manageable, but it’s a pretty obvious ploy to convince you to pay for Plus.
If what you really want is “Fallout, except I get to bring a friend instead of a worthless companion”, Fallout 76 isn’t really it. It’s probably worth playing with a friend just long enough to complete most of the main quest line; but, the late game is crap. You will hit a point where all you are doing is daily quests to grind some faction’s reputation. When you hit that stage, it’s time to move on.