• Donut@leminal.space
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    6 months ago

    The quality mode not working is the only real bug. Mods being broken because of an update is expected and normal. Give the mod creators time to update their work and it will be fine.

    Unless they’ve moved on to other projects, then you gotta use a specific version of the game. But that’s also not out of the ordinary.

    • woelkchen@lemmy.world
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      6 months ago

      Give the mod creators time to update their work and it will be fine.

      Depending how serious a game developer takes its modders, the way to achieve exactly that is by releasing a beta.

      • Donut@leminal.space
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        6 months ago

        Yeah sure, they should have contacted the modders, gave them an early version, have them polish their mod before release, and then it would have all worked out dandy. Or at least, potentially it would be a lot smoother.

          • Donut@leminal.space
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            6 months ago

            Expecting Bugthesda to take modders seriously is like asking a venture capitalist to share with the poor. It’s definitely in the realm of “it could have been better in theory” but in practice you know that Bethesda can’t be arsed to do anything for their community unless it means more profit.

            • wizardbeard@lemmy.dbzer0.com
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              6 months ago

              People forget how much of a shit show their first attempt at paid mods was. No support, people downloading mods off Nexus and just uploading them to the paid store with no repurcussions or way to report it.

              They still haven’t released the CK for Starfield either right?

              • Donut@leminal.space
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                6 months ago

                I forgot that too. Modders pulled their content from Nexus because their content was getting sold on console without their knowledge. This made fans be upset at modders, while they should have been mad at Bethesda for facilitating “theft”.

      • Donut@leminal.space
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        6 months ago

        Doubt it. I think the only method is installing the release version from disc if possible, and then disabling auto-updates.

      • Dudewitbow@lemmy.zip
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        6 months ago

        not sure on xboxes, but on playstation and nintendo devices, it depends. sometimes you can delete update data and find a disk or local device that has a specific update and install it and its be fine. for some titles, games have memory that a higher update exists for the device after uninstalling it, and refuse to boot unless that update is installed.

        you for sure cannot have version control over store updates on console though.

        • Kelly@lemmy.world
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          6 months ago

          Even then having a choice between something akin to 1.0 if they have physical media back or latest of they go online is very different to rolling back the latest update.