nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comexternal-linkmessage-square11fedilinkarrow-up1122arrow-down12
arrow-up1120arrow-down1external-linkSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square11fedilink
minus-squareFrostcoins@lemmy.mllinkfedilinkEnglisharrow-up1·6 months agoThey switched their game engine from Unity to GoDot, I’d say that’s quite a risk…
They switched their game engine from Unity to GoDot, I’d say that’s quite a risk…