The developer of Hellblade 2 has explained why it prefers making shorter games, insisting digital distribution has opened the door “to games of all shapes and sizes.”
I think it also depends on the demographic of the game. As a kid I had no issues dropping 4+ hours a day on a game. That doesn’t work for adults. And being “stuck” on the same story for months can be frustrating, because other great games will be bound to come out in that time. BG3 is a good example. Great game. But I’m already eyeing my next games and after 50 hours I’m just about halfway through and some parts start to feel like a chore.
I think it also depends on the demographic of the game. As a kid I had no issues dropping 4+ hours a day on a game. That doesn’t work for adults. And being “stuck” on the same story for months can be frustrating, because other great games will be bound to come out in that time. BG3 is a good example. Great game. But I’m already eyeing my next games and after 50 hours I’m just about halfway through and some parts start to feel like a chore.