- cross-posted to:
- hackernews@derp.foo
- cross-posted to:
- hackernews@derp.foo
Conformant OpenGL® ES 3.1 drivers are now available for M1- and M2-family GPUs. That means the drivers are compatible with any OpenGL ES 3.1 application.
Our reverse-engineered, free and open source graphics drivers are the world’s only conformant OpenGL ES 3.1 implementation for M1- and M2-family graphics hardware. That means our driver passed tens of thousands of tests to demonstrate correctness and is now recognized by the industry.
Why did we pursue standards conformance when the manufacturer did not? Above all, our commitment to quality. We want our users to know that they can depend on our Linux drivers. We want standard software to run without M1-specific hacks or porting.
Macs have a big user base, if you like it or not.
Apple supporting Vulkan or not supporting it will not change a thing about that.
Developers support platforms where the users are. Having good support for Vulkan on Macs would make their life easier.
I fail to see how that’s a bad thing. Apple not supporting Vulkan won’t drive the average user to install Linux as they don’t know what it even is.