No Quake was a real level up from Doom, at least graphics wise.
Though I actually preferred the sprite graphics for smaller monsters, what I reckon would have been cool is if we could have a retro reboot of Doom 2 but with Quake style 3d monsters for mini bosses, and a whole Hexen remix/mashup but with UT style grenades and low gravity jumps and stuff
If you call the whole genre doom clones then that means Doom is a doom clone. Kind of like the problem with ‘Souls-like’ games. Also calling them clones somewhat diminishes the accomplishments and inmovations of the devs within the genre.
Maybe Doom-like is better, since “clone” implies they didn’t add anything. It has worked really well for rogue-like, and souls-like has also evolved a bit to not just be “like dark souls,” but any game with a focus on hard boss fights.
What was wrong with calling them doom clones? That’s what they were called until gen z made OK boomer a meme
Because most are quake clones, not doom clones
Quake was a doom clone
No Quake was a real level up from Doom, at least graphics wise.
Though I actually preferred the sprite graphics for smaller monsters, what I reckon would have been cool is if we could have a retro reboot of Doom 2 but with Quake style 3d monsters for mini bosses, and a whole Hexen remix/mashup but with UT style grenades and low gravity jumps and stuff
If you call the whole genre doom clones then that means Doom is a doom clone. Kind of like the problem with ‘Souls-like’ games. Also calling them clones somewhat diminishes the accomplishments and inmovations of the devs within the genre.
I disagree, it’s informative.
Maybe Doom-like is better, since “clone” implies they didn’t add anything. It has worked really well for rogue-like, and souls-like has also evolved a bit to not just be “like dark souls,” but any game with a focus on hard boss fights.