I liked it quite a lot but all of these criticisms are more than fair.
I’d also like to add that while, in theory, it had multiple story branches in practice I’d find it hard to side with the Obvious Capitalist Baddies because they don’t practice disaster capitalism, or late stage capitalism, they practice idiot capitalism, which, sure, in the metaphorical sense has some value especially considering modern climate concerns but doesn’t leave a lot of room for even someone that wants to RP a ruthless greedbag.
You don’t need to believe in even enlightened self-interest to see their path, besides the “betraying your savior” angle, is a slow suicide fighting over dwindling resources.
It was especially disappointing because Obsidian made New Vegas. We know they can do a Mr House, or even a Caesar’s Legion, some baddies that at least have a good recruitment spiel to make you want to see their storyline if nothing else.
But, also, maybe they just figured that so many people missed the point of Caesar and House, hit them over the head this go around? Time is becoming a factor.
There was something crucial missing from Outer Worlds to make it a great game, and I really hope they find it for 2.
I try to keep preaching, Outer Worlds and New Vegas were written by different people. Marketing pushed the connection because of the shared studio, but the actual creative teams didn’t have much overlap.
Leonard Boyarsky wrote Outer Worlds, and if you look at his previous credits the structure for big choices makes more sense.
It’s not a bad difference, but it is very different writing from New Vegas, and people going in expecting New Vegas are going to be disappointed.
Sure, but that’s why Tim Cain coming in is great news, because at the end of the day I think what a lot of people really want is New Vegas 2: IN SPAAACE.
I liked it quite a lot but all of these criticisms are more than fair.
I’d also like to add that while, in theory, it had multiple story branches in practice I’d find it hard to side with the Obvious Capitalist Baddies because they don’t practice disaster capitalism, or late stage capitalism, they practice idiot capitalism, which, sure, in the metaphorical sense has some value especially considering modern climate concerns but doesn’t leave a lot of room for even someone that wants to RP a ruthless greedbag.
You don’t need to believe in even enlightened self-interest to see their path, besides the “betraying your savior” angle, is a slow suicide fighting over dwindling resources.
It was especially disappointing because Obsidian made New Vegas. We know they can do a Mr House, or even a Caesar’s Legion, some baddies that at least have a good recruitment spiel to make you want to see their storyline if nothing else.
But, also, maybe they just figured that so many people missed the point of Caesar and House, hit them over the head this go around? Time is becoming a factor.
There was something crucial missing from Outer Worlds to make it a great game, and I really hope they find it for 2.
I try to keep preaching, Outer Worlds and New Vegas were written by different people. Marketing pushed the connection because of the shared studio, but the actual creative teams didn’t have much overlap.
Leonard Boyarsky wrote Outer Worlds, and if you look at his previous credits the structure for big choices makes more sense.
It’s not a bad difference, but it is very different writing from New Vegas, and people going in expecting New Vegas are going to be disappointed.
Sure, but that’s why Tim Cain coming in is great news, because at the end of the day I think what a lot of people really want is New Vegas 2: IN SPAAACE.
Tim Cain isn’t “coming in”. The first Outer Worlds game was Tim Cain’s baby along with Boyarsky. It’s not a shock he’s working on the second one.
Tim Cain didn’t work on New Vegas.
The second game is likely going to diverge further away from New Vegas, not become more like it.
Ah, you’re right, I had recalled it being the other way around.