minus-squareWytch@lemmy.ziptoGames@sh.itjust.works•D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3linkfedilinkEnglisharrow-up80·4 months agoSometimes when you translate something into another medium, a weakness you might have overlooked is exposed. linkfedilink
Sometimes when you translate something into another medium, a weakness you might have overlooked is exposed.