They still have not fixed the absolutely terrible dis-occlusion artifacts that were present in FSR 2 and, in fact, it seems to have gotten worse with frame generation. Here’s an example of what the artifacts look like:
FSR’s lack of AI reconstruction is still keeping me on DLSS and team green despite Nvidia’s price-gouging and mediocre Linux support.
It’s nice to see Cyberpunk is in the list of games adding support in the future. DLSS saved that game and is the only thing I miss about NVidia after switching to the 7900xtx…
Both nvidia and amd sees CP2077 as a game to showcase tech now. The only irony is that imo, its actually of the weaker games for specifically DLSS/FSR as its the one game due to it having the most severe ghosting problem, regardless of version
Do you think it will be possible to use the fsr frame generation tech in combination with dlss upscaling?
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