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$1500 if you don’t count any development time at all.
That was just the assets he purchased, but yeah even if we are being generous in terms of salary how did someone put together a better game with like 1% of the time and resources?
Ok so even assuming $50/hr for the dev time, we’re still only talking $16,500
That’s a very different number than $1500.
It’s only one extra number.
Why anyone would spend 1500 dollars and 300 hours on a parody is beyond me but it’s impressive work nonetheless for a solo dev.
The gameplay was fun to watch, but mostly just because the characters steps sounded like their shoes were sticky after they stepped into some spilled cola or zombie guts or whatever.
It’s a cool video, but I wouldn’t call it a parody